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Real Time data representation concept

A concept prototype for real time TV rendering in Unreal Engine 5.
I was tasked to create the blueprints and visuals in order to show election data on TV in real time. I decided to go with a minimalistic neon aproach, since the time frame is tight, I saw it as the better option to get an effective yet aesthetic result.
The blueprint is driven by simple parameters and .csv files that determine the amount and color of spheres.
The whole hemicicle is fully created in blueprints, its procedural and can be easily modified for different needs.